![]() ![]() “As a result, we ran out of time before being able to make significant progress on porting the contract system from CoE and implementing the new contract UI. A lot of these bits have been imported from Chronicles of Elyria.īut it wasn’t all so rosy. “We ran into a few technical hurdles on the dynamic AI system which occupied quite a bit of our time,” Soulbound says. The studio has recapped everything accomplished – and not accompanished – as of the second milestone. Notably, Soulbound says it succeeded in plans to introduce ambient and UI sound-effects, add Chronicles of Elyria music temporarily, implement new NPC types and animals, and improve the biodiversity. ![]() ![]() Progress apparently continues on Chronicles of Elyria spin-off game Kingdoms of Elyria, as outlined in Soulbound Studios’ latest dev blog.
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